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Flower Shop: Summer In Fairbrook Crack And Patch

  • faythingcrevjagcor
  • Sep 3, 2019
  • 7 min read

Updated: Mar 11, 2020





















































About This Game The Flower Shop is a dating and farming simulation game.Steve's life has just taken a downward turn. His grades from his first semester in college are dismal, his relationship with his girlfriend is rocky at best, and now his dad is shipping him off to some farm for the summer so that he can "build character."What's a poor, lazy, college kid to do?Take control of Steve as he spends a summer in Fairbook, working on the farm, making new friends, and maintaining old relationships.You can raise and sell your own crops, but you'll have to work hard to keep your land well watered and free of weeds and insects, or your crops will fail. Stop by the flower shop to buy more seeds, but choose wisely. Some plants take longer to mature, and some crops will get you a better return at the market.There are four girls who you can spend time with. Maintain a good relationship with them by spending time with them and learning about their hopes and dreams. You can impress them by improving your skills, but if you only focus on one thing, they won't be interested. Build a strong enough friendship, and it might even bloom into romance.You can plan your weeks and who you spend time with using the weekly scheduler. Customize each week, spend time with who you like, or ignore everyone and work all day. Don't forget to take a break once in a while, or your health will suffer.The game features nine different endings that change based on your decisions throughout the game. Will Steve finally learn to be responsible? A good farmer, even? Will he make up with his girlfriend, find a new romance, or end up alone?It's all in your hands.FEATURESMix between dating sim with farming sim gameplayRaise your crops and sell them at the marketPlan how you spend your time with the weekly schedulerRelationship system: each character has a relationship value that affects gameplayHigh replayability: normal and special ending for a total of 9 different endings! 7aa9394dea Title: Flower Shop: Summer In FairbrookGenre: Casual, Indie, SimulationDeveloper:Winter WolvesPublisher:Winter WolvesRelease Date: 28 Jan, 2010 Flower Shop: Summer In Fairbrook Crack And Patch What you see is what you get with this game. And what you see is a constricting disappointment. Flower Shop: Summer In Fairbrook is a shallow, uninspired dating sim with a tacked on and unless farming simulator.Steve is a dull, flat character with no chance to really gain any interesting traits. No matter what you do during your week, Steve stays the same. No new dialogue choices open up, no new events (You can go through each and ever event present in one play through, except for the ending events.)Each of the romancable options are two-dimensional and boring. You have the standard affair of the tomboy, the delicate, the bookworm, and this games interpretation of friend from your old life. None of these characters stand out on their own or branch out from their preassigned and obvious roles. This game can't even do something interesting with the 4 simple, tried and true roles it uses. The minigame of farming, which you would assume would be essential, is useless. The only thing you can do with the money you earn from it is buy more plants. There is nothing else that the money can be used for. And while the farming will inform your ending, it has no real measurable effect throughout the game. As the ONLY thing to do outside of simple interactions with the girls, you would hope it would be more interesting or even fun.For diehard dating sim fans, this game offers nothing new, interesting, or even fun. For people jsut getting into the genre, avoid this game, it is representative of the worst in dating sims. This game is too fast to beat and lacks any real meat.I would only recommend this game to dating sim enthusiasts looking for ANYTHING to play, regardless of quality.. Grade: DThe story is generic and forgettable even if it has its moments. The art is decent but uninspiring. The farming feels tacked on and is largely pointless (as you can only spend money on, gasp, more seeds). For genre of "dating sim" it does nothing new and features an un-relatable protagonist. I'm not sure how any girl or guy would find this story or its male lead compelling.I can't say I hate this game but it is a solid, "Meh.". I personally wouldn't recommend paying $15.00 dollars for this game. It's not that bad it's just short, not to mention the gardening gameplay isn't all that fun\/ or even nessasary. Unless you can get it on sale for less than 5 dollars I wouldn't even bother.. Flower Shop: Summer in Fairbrook is a Visual Novel with an more or less properly integrated farming minigame (that actually does no\/barely impact to the game... sadly) To begin: IT IS TOO EXPENSIVE! You should buy it on sale or in bundle or on other sites, 15\u20ac is simply too much, the game itself is a solid novel.Story: You play Steve, college Boy who looks after cute girls - thats how his girlfriend Jill gets\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665off from him and brakes up. To all unfairness his Father sends him to his uncle to work as a Farmer for him as Steve lacks character and needs to be taught the hard way. There he meets the 2 girls Clara and Susana as well as the women Marian. He can get a love relationship with them, or phone his ex Jill and try to reunite with her.Each run takes about 45-60 minutes to complete if you rush (and with skip function after 1st run) the first one took ~80 minutes.Every day you start with the farming game, then you can choose what you want to do, either farm more (as said it does no impact to the game ... : ( ), go walking with Clara, visit the Flowershop to buy seeds and visit Susana, visit the Library to read books and visit Marian, phoning Jill or sleeping to cure fatigue.Pro:- Story, although not the best, you actually can enjoy and get to like the story once you played a bit of it.- Farm minigame (although kinda tirering after a while)- Many choices- Characters have a nice personality- Music- Background- Trading cards- AchievementsCon: (somehow steam doesnt accept the formation in the end... -.-)- Price... 15\u20ac is definetly over the top, this might be worth 5\u20ac, maximum of 7\u20ac, so buy only on sale or on bundle sites- More or less unpolished characterdesign, still not as bad as in the Heileen series. (Susana actually looks buitiful)- Repeatable dialogues when you visit the girls without having an event triggered- Farming minigame has no impact to the plot, not even an achievement, you more or less can skip it all day [only impact it has: you get special ending if you have ~500$.. that is earned in the 1st 2 weeks alone, after u can skip it all day) - Often scenes without sound at all- Not 100% appropiate for small children (might be okay for 14+? All how the parents may see it themselves) as the Marian route has a wet shirt szene where you can see her bra. Overprotective adults should therefore not let their smaller kids play that route ^^. This is stated as con only for parents buying this for their smaller children. It is not that of an "extreme" scene.Hard for me to rate and not to misrate it...either 6\/10 or 7\/10 so ill stick with 6.5\/10 for nowI enjoyed it, but i would never pay 15 \u20ac for it, bought it in a bundle or on sale, i dont remember anymore its been a while hanging untouched in my steamlogg.. Story Spoilers:Let me start this review by just saying that I guess I had different expectations for it. With that said, I think this game could use a lot of work if it were concerned with my thoughts\/complaints on it. So to summarize what this game is about; You are a stereotypical slacker with low ambitions and a bit disrespectful. Your dad doesn't exactly get along with you, but figures your attitude needs changing so he drives you up to your older uncle's farm where you're expected to raise vegetables on a small plot of land. You get to drive into town within your first week of being there, where you'll meet 3\/4 of the young women whom you can get to know better. Your uncle decides to go back to his normal schedule and lets you do with your week as you will. This leads you to several options for each day of the week; work more, visit the flower shop (Susana is here), visit the Library (Marian the Librarian is here), go for a jog (with Clara), stay at home (and talk to your ex-girlfriend Jillian), and relax. Choosing any of the options with the women will boost the tied "stat" that goes with it. These stats will reflect what you may or may not see when visiting the women. Your days start with working in the plot of land you're given. You have to clear out squares filled with weeds to actually start planting anything. Plants take a few or several days to grow, depending on if you use fertilizer or not. Once they are grown you can sell it. The choices you have at the plot are; clear out weeds, plant something, using fertilizer, water plants, and clean up a plant. Any of these choices will take up 1 hour of your time, I think you have until noon to get things done in the morning before you go to whatever you chose to do that day. If you go to the flower shop you can choose to buy more seedlings to plant in your garden with the money you've gained from selling your full-grown plants (or not full-grown if you want to sell those early for some reason, I think that is an option, but I never chose to do that). Okay, so I think I explained the garden part fairly thoroughly, let me just explain what I think was done wrong with it and why it's one of the complaints I have about the game. You grow stuff, you sell stuff, and you buy more seeds to grow and sell more stuff. You get money by doing this, and as far as I know that money had no impact on any other part of the game whatsoever. This gardening plot mechanic seemed like such wasted potential, and was a big disappointment to see. Plus the money you made from selling those vegetables would be less than you'd get working a part time job at minimum wage for the same amount of hours. Fertilizer cost $2, and sped up the growing process by 1 day, but takes away from your end profit and takes time to use.

 
 
 

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